Discussion about this post

User's avatar
Amy Syvrud's avatar

I can’t relate to the video games much.. I never played anything beyond SSX and Mario kart.. but there was one comment that stood out to me:

‘Only games allow for that kind of interactivity [to have an active part in the determination of the world], which forces you to wield your imagination.’

I think there are many people working in careers with the sole intention of developing creative solutions to complex global problems. Poverty, world hunger, climate change, water and energy crises, public health crises, etc. Many people spend their days actively wielding their imagination, in an effort to determine world outcomes – whether engineers, economists, policy makers, scientists, doctors… They are interacting with the world, visualizing what could be improved, and then repeatedly testing possible solutions until finding something that works. I think that all of the innovative technologies we’ve developed over the years – AI included – are incredible feats from humans flexing their imaginations. So I think that life can allow for that kind of interactivity - to take an active part in determining the world.

But I think the main difference between video games and real life is often scale of impact and levels of freedom (access/ability to make an impact). It sounds like in many of the video games, you have power over much of your environment – you can literally destroy or create entirely new worlds. Whereas in the real world, there are much more limitations, boundaries, rules, pre-established environments within which you have to operate. I could also see the possible constraints that would inhibit the level of interactivity in life compared to what you could access in a game. Especially for children and teens, who have limited freedom to get outside their home and explore new neighborhoods, new cities, new countries with all the new people, cultures and ‘worlds’ that that brings. So I could absolutely see the allure of getting to experience an entirely different world via video games – and maybe that’s why children are drawn to them most? Because it gives them both freedom and a feeling of meaning (making an impact on a world) that are largely restricted in their real lives?

Expand full comment
Indiana-Jonas's avatar

This is so relatable to me, I did the exact thing with my brother, arguing about who gets to play WoW. I remember those sick days quite vividly too, except for me it was nacho chips and pear lemonade.

You wrote this so well, I loved this line especially: "But I wasn’t looking at the screen, I was looking through it."

I added The Tower to my reading list, you made me too curious about it.

Expand full comment
5 more comments...

No posts